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Guide Lines
![]() ![]() ![]() ![]() -REQUIREMENTS-
![]() 4xgm or higher
![]() GM anatomy or eval/90+ resist
![]() Reliable connection/respond when called upon
![]() You need; Icq, Irc, Email
![]() -RANKS-
![]() GM
![]() Savage - 4
![]() Magistrate - 10
![]() Warlord - no limit
![]() Advocate - no limit
![]() Recruit - no limit
![]() -Savage-
![]() The Savages control who gets promoted. The GM must be present before all promotions.
![]() In order to get promoted one of the lower ranks has to challenge one of the Savages
![]() to a 2 out of 3 win/lose duel. If the currently present circle agrees (by majority vote) with the promotion the lower rank shall advance.
![]() -Magistrates-
![]() All members must show respect and loyalty to the rest of the circle or you will be kicked
![]() from the circle. The Council (Magistrates) run all guild events. Only the most elite/reliable players become
![]() Magistrates. Magistrates can make changes within the ranks by majority vote if they feel there needs to be a
![]() change made that will benefit the guild, no questions asked. In order to get the rank Savage a Magistrate
![]() must challenge the Savage. If the Magistrate wins and the Savage spots are filled they switch ranks.
![]() -Warlords-
![]() Warlords control who gets in the guild when we are recruiting NO exceptions. When
![]() someone wants in the guild they have to find a Warlord and meet the guild requirements. If they do not have
![]() the guild requirements it is the Warlord's, who recruited them, responsibility to help them get the
![]() requirements.
![]() The Warlord must duel the player to see if they are worthy to join, the duel will be observed by Magistrate or
![]() GM or Savage and a vote will take place within the present circle. In order for a Warlord to advance to
![]() Magistrate they must have the respect of at least 2 other Magistrates before they can challenge a Savage.
![]() If all Magistrate positions are filled, the Warlord must duel a Magistrate of the GM's choice. AFTER he wins the
![]() duel with the Savage, if he stands victorious after both duels, the Warlord and the Magistrate will switch
![]() ranks.
![]() -Advocate-
![]() Advocates must collect the respect of at least 1 Magistrate before they can challenge a Savage to advance to
![]() the next rank
![]() -Recruit-
![]() All recruits must collect the respect and support of at least 2 Warlords before they can challenge a Savage to
![]() advance to the next rank
![]() -Duels-
![]() During duels there will NOT be any magic weps/items, tribal spears/orc bows, DP weps
![]() (unless you have the poisoning skill) and no pots. NO exceptions.
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